08.11.17 //The Gem & BC Shop has been updated! Please read thoroughly as with the new changes live. This means any purchases made after this date, must reflect the layout of the new Shop. This includes, and is not limited to cost, and requirements of purchase. Thank you Delphi for working so hard on codes lately! <3 And thank you members of Black Prism for being amazing, and the rest of staff for working so hard. Really loving our community so much!
08.05.17 //You are the Shinga! The expansion of the War plot has been revealed with rules, and details inside. You, control the fate of Lochstone...
08.02.17 //August brings us our monthly newsletter/announcement and covers a lot of information this time. Shapeshifters, Retcons, Apps and more!
07.29.17 //Dawn of Shadows: Ending! The new beginning of the site wide plot is winding down to an end...And now, it's time for War! Julian Silverlin is (as it appears) dead. And a new Shinga has taken over Lochstone: Axelle Morovich. She's taken over in a storm, and is not letting go...The cold war between the Chromeria, and the Sa'Kage is over - All over the world...
07.20.17 //Mid-Month Reminders! Just a quick read given our growing member base in the midst of our Birthday Month! Plot Prompts, Dawn of Shadows. What a busy month, and it's going great! <3
07.10.17 //Mid-Month Announcement is up! A brand new application is now available, brief update about skins, power retcons and rules, mentions of the Photobucket Crisis and reminder about free goodies! Check it out. Lastly a big shout out and thank you to Stray for his birthday donation he contributed!
07.01.17 //July Announcement is up! Please be sure to read carefully as there is a lot in store this month. Happy Birthday Black Prism! 2 years old now and going strong! New lore is also live, here in the beautiful Guidebook! That said, get ready for a birthday bash in Jamming July where a lot is in store for you inside!
10.22.16// The Autumnal Equinox celebration has begun!
10.01.2016// We have our October Announcement up and going, keep an eye out for several events this October before we head into NaNoWriMo! Don't forget to participate in challenges!
09.05.2016// Despite World of Warcraft coming out, Delphi has added 3 NEW BADGES!
08.19.2016// Fixed more error in code that was available, compressed and optimized the site for performance as best as possible with the host we have. The site should load significantly faster now, if you notice any errors please report in Bugs and Suggestions board!
08.13.2016// Completed a wide sweep of fixes on the old style skins, removed non-functioning links inside avatar toggle until further notice, added link to profile names in toggle drop down.
08.01.2016// Our one year anniversary has come to a close, and everyone got a bunch of goodies and rocked that plot! Don't forget to read the announcement!
07.01.2016// Jamming July is well under way! We are one year old and celebrating like no other. Make sure you get your goodies!
The announcement is here. This month brings an IC reveal of the Fata! Don't forget to topsite vote, and check out the update Territories and Guild's in Lochstone page. Black Prism loves you, keep enjoying us and we'll keep things going for you!
A little late but the announcement is here. This month brings two big plots, a new class reveal, and lots of aesthetic updates! With always more to come!! Black Prism loves you, keep enjoying us and we'll keep things going for you!
While we unfortunately had to cancel the class release this month (or rather pushed it back to March), we did do a smaller version of the intended Cupid's Carnival. We have averted the Imgur Crisis and added a cutsie banner to showcase our wanted ads, inspirations and events! Thanks for being a big part of our lives!
Holy poop! A new year! This month we bring you an announcement that tells all about the new class, upcoming misc. sub-classes, site updates such as the removal of the "spotlight" feature and so much more! We have two new skins since December did not debut with one Storybook Ending featuring Paige Bradley and Jaxon Press made by our very own Marie -- and Let It Snow, a hat-tip to our new annual December event!
So, we understand you're just dropping in to either Link Back because we've advertised on your site, or to drop us a line of your own, but why don't you stick around for a bit and take a look around? Even if you don't stay with us, maybe you could offer us some suggestions on how to attract more members in our guest friendly area (or even in our cbox provided you don't advertise there)!
All skins, images and global templates have been originally created and coded by Delphi for exclusive use on Black Prism unless stated otherwise in the bottom individual copyright.
Black Prism thanks Marie and Ziengale for contributing excessive time, muse, graphics, coding and effort into Black Prism. Black Prism would also like to thank several of online friends and associates for attributed ideas, made design suggestions, or provided truthful opinions during development of Black Prism; members such as Indigo and Zira.
Would also like to thank VOIDPC for commissioning codes that allows Black Prism a unique and streamline feel. Other honorable helpful mentions are: Dusty and Memoria.
DoS: BREAKING NEWS! The North, the South, no one is left unscathed in the recent masscare of people on both sides of the river. The main targets confirmed to of been people in positions of power, more info inside.
DoS: BREAKING NEWS! Emergency Broadcast all over the world. The Chromeria, and the Sa'Kage are once again at WAR after a failed stalemate and peace of seven years that began in 2010 and was centralized in 2012, five years ago.
DoS: It's World War between Chromeria and Sa'kage as Axelle Marovich takes command of the Sa'Kage. She is seen executing her predecessor Julian Silverlin on international television. But was it really him?
The killings have seem to stop, for now. But people are in a world wide panic, skirmishes have begun in the thousands all over the world. Leaving millions injured, thousands killed. Businesses are collapsing...
On all accounts, hundreds of people including the Blackguard themselves are under scrutiny for how any of this has happened...Spectrum overwhelmed by the public's desperate questions of what to do now, how to protect themselves.
In the wake of War how are the Prism, and Green going to juggle their relationship now? Is Paradise going to be lost elsewhere?
Artistry in Lochstone seems to be on the climb as more, and more artists pull themselves out of the woodwork.
Rumor has it, something strange is whispering inside of the Unseelie Sithen. Is it true that Awakened are weaker than Some? Can King Pyre keep his Kingdom together?
People are asking, curious, what side of the War are the Fatum going to fall on? Is the Sa'Kage going to enforce the Unseelie on their side? Seelie on the Chromeria's?
The Orange seems fit to burst, the baby should be coming soon and still no answers about who the daddy is or whether or not it's going to have a mommy and daddy or two mommies or a bunch of each!
There appears to be a rise in people turning to the fata drug Amaranth, seeking salvation, pleasure, escape. The rumors fly that people are trying to overdose on it.
There is a rise in Shifters in Lochstones, reports say as is a body count of those possibly afflicted by Meisters. Are they apart of the new Shinga's army that so effortlessly took out positions of power on both sides?
Meisters, or Vir-users, are a lot more complicated than the other information we have provided for you (I know, impossible right!?) So in this paragraph you'll find a super basic break down of it so that you, as a player, can determine if this is something you'd be interested in playing.
Vir and Meisters were introduced during a site-wide plot as a playable class September of 2015. In the novels, Vir and Meisters are strongly associated with religion and a very specific country and there is a huge heirarchy. As Black Prism typically does, we redesigned it, approximately 95% of the canon complexity and mechanism has been completely done away with in favor of simplicity--unlike other information on site that stays pretty close to the canon while simplifying, Vir is nearly completely AU and designed exclusively for Black Prism.
This is a very basic explanation, you can read the sections below if it interests you after this point to make one. It does get more complex than this basic explanation, please don't skip over the extended information thinking you can go off this because you will miss great chunks of information. Magically, Meisters are most similar to Talented. In essence, Vir is corrupted Talent. Meisters still have wells but their drawing mechanism is more complex. Meisters grow in magic by consuming human, or human-like, souls. Their magic uses this soul-essence to do their bidding. There are several kinds of specialties for Meisters (and ever growing, the information below is not an exhaustive list).
Like Drafters, Meisters have a physical characteristic that defines them as Meisters. Vir magically manifests beneath the top layer of skin on Meisters, forming an arrangement of black, thriving and living tattoos-like formations.
Meisters Are Part of the Sa'Kage
Meisters have fallen under the Sa'Kage, not because the Sa'Kage had any hope of controlling them but because the Chromeria wants absolutely nothing to do with them. They are a continuous black mark--literally--and they want society to view the Chromeria in light. As a result, the Shinga took advantage of Meisters being outcast from Northern Lochstone and opened the South's arms to them. The Sa'Kage treat Meisters very similarly to how they treat Talented (read: much better than regular citizens). They are offered more freedoms than basic humans, have more wiggle room to climb the crime-ladder and are generally used to wage war against the Chromeria.
Meisters are not required to affiliate themselves with a Guild, but it is becoming more and more common for every magic-users in Lochstone to affiliate with one out of camaraderie or friendliness, or even just because they don't want to be alone. (It is up to the player if they would like their Meister to join a Guild).
How to Become a Meister
Meisters have existed for a very long time, it is the act of corrupting or having a broken well. This can occur randomly, for no reason, and have no affiliation with deeds the Talented has committed. Most corrupted/broken wells occur about the age of puberty when Talent typically would be noticed. Since this kind of magic is unique to meisters, all other types of magic-wielders have been generally none-the-wiser of its existence. As a result, however, most Meisters and Meister-families have been keeping it a secret for generations in fear of what the world would do to them and teaching the generations within families and friends (it can also be learned through tomes/books that were previously written off as works of fiction). They have also been repressed, Meisters have not been this powerful in years as if something has been sucking their power. That something, was Goddard.
Since Goddard's death September 2015, meisters have felt more in-tune with their abilities. They have found it easier to keep their wells full enough to actually do magic, summon constructs, cast spells, etc., and felt powerful enough to actually reveal themselves. They have since, joined the conflict on the side of the Sa'Kage. For more information on the Sa'Kage, please make sure you read about Life in the Slums
Meister An individual that uses Vir to conduct magic.
Vir A living type of magic that requires the magical consumption of souls in order to continue doing magic.
Vir, is yet another form of magic in this universe. It is a living and breathing magic. Most people would associate Vir with demons or evil-doing because it uses soul magic to work. The initial cause for Vir to occur is a broken or corrupted well, broken wells can occur for other reason that it happened but is typically hereditary. In the beginning of usage, the Vir will use the meister's own soul to conduct magic. Which is why it is so important that a Meister get some sort of training either by familial ties or by tombs because if this happens for too long, the meister will be killed by their own magic, their own Vir will destroy them. The more spiritual users believe that the Vir is a gift from God, that it is God speaking through them and giving them His power (or whatever other denomination the believe believes in). Others believe its just a living form of magic like a symbiotic relationship, it's a parasite that allows them to have supernatural powers. There is no knowing either of these things. Regardless, Vir is the consumption or use of souls to create magic, to 'fill their well'. The more evil-inclined kill for their souls, some are elitists who will only kill certain kinds of people claiming more im/pure souls make better magic, while more good-inclined 'consume' the recently dead to do their magic.
The Meisters use Vir to cast magic that would be OOCly considered more 'plain' than the other kinds of magics on Black Prism, more closely associated with standard fantasy witchcraft. All Meisters have the ability to cast general spells, conduct curses, make potions, charms, see ghosts, really anything the player can imagine just don't be too over-powered with it. However, some meister's specialize! There are three classifications of specialization, which you can find more information on below. The player decides how each character uses their abilities and how good/bad aligned they are, it seems as though Vir is really evil-centric, we promise it's easy to go 'good'.
In Meisters, the Vir manifests in a variety of tattoo-like shapes that are black and wiggly. They seem to respond to the meister. As the meister consumes more and more souls, the manifestation grows (much like how luxin grows in the eyes of a drafter).
Common weaknesses of Meisters include but are not limited to: cold iron typically disrupts magic, white luxin has been theorized to affect Vir. Additionally, since all meisters can see ghosts it is possible that a powerful soul overpowers the meister--at least briefly--if the meister is not strong enough to take them.
A myth also exists that devouring/consuming a pure soul will cause the broken well to heal, removing the Vir completely. It's never really been tested, and not many meisters believe in this myth but it does exist. (Thank you Marie).
All meisters have a well. All meisters, unfortunately, have a broken well. It constantly leaks. They can constantly feel magic pouring from them. This occurs in various amounts from little leakage to large leakage. Because of this, broken wells do not perform the same way intact wells do. Wells are refilled by soul consumption, and number of souls reflects how full the well can become.
Keep in mind, the table below does not include the using of magic. These are leak rates, the use of the well will cause the well to empty quicker. You must also give parameters for how long a meister may use their magic if its full (exactly like you would for a Talent user).
Depletion Rate With Use
# Soul Recovery
Empty within < 7 hours of soul consumption
3-4 hrs straight use
4 Souls to fill completely
Empty within < 5 hours of soul consumption
1-3 hrs straight use
2-3 Souls to fill completely
Empty within < 3 hours of soul consumption
30-1 hrs straight use
1-2 Souls to fill completely
Don't be afraid to mess with these parameters a bit, these aren't to limit you, it's to give you a guide. If we have a huge problem with any of the parameters you want during character creation we will discuss it! No worries!
There are currently three classifications of Meister: Construct, Ethos and Renaissance.
Like all Meister's, Construct Meisters have the ability to cast spells, conduct curses, make potions, etc. but this is weaker than their real talent. Their real magic goes into making constructs! Some Meisters require a living vessel (usually animal of some kind) to pour their Vir into and make living golems while other meisters can make abstract constructs out of pure Vir. Constructs are essentially minions to do the Meister's bidding, and not the cute little yellow guys everyone has grown to know and love. Constructs may affiliate with any creature or abstract concept the player wishes. Constructs are in the design of the Meister, some may wish their constructs to be silent and emotionless--empty dolls--while others may enjoy company and create a companion-type construct. This is entirely up to the player AND can be both (generally speaking that would depend on the personality of the Meister)
Now, generally a Meister has the capability to form many constructs at one time, but these constructs are small and/or short lived because the construct lives off of the Meister's well, draining it pretty expertly if the construct lives for too long. However, many Meisters have mastered the ability to generate a small number of constructs that do not put a large drain on the Meister. These constructs live until killed and tend to have super-weak abilities like the Meister or one ability they do really well (player design). A player may join with one permanent construct to start, and may earn more through the achievement system or purchase more in the gem shop.
Like all Meisters, Ethos Meisters have the ability to cast spells, conduct curses, make potions, etc. but this is weaker than their real talent. Their real magic goes into using the souls they tend to consume. This is the specialty to command spirits--ghosts--that they have used to refill their well in corporeal form. Their essence refills the well, but their soul sticks around. This does not happen to all ghosts that are consumed, it requires a special magic voodoo the Meister does.
Generally, a Meister has the ability to control multiple souls they summon at one time, but these souls are very short lived as they live off the Meister's well, draining it quickly. However, many Meisters have mastered the ability to generate a small number of permanent souls that do not put a large drain on the Meister. Thees souls live until dismissed or effected by somebody else that can see/affect ghosts. These souls tend to have much weaker abilities that the Meister has, or one stronger ability (player design). A player may join with one permanent soul to start, and may earn more through the achievement system or purchase more in the gem shop.
Is this it?
Like all Meisters, Renaissance Meisters have the ability to cast spells, conduct curses, make potions, etc. but unlike other specialties, these Meisters put their all into these abilities. As a result, these abilities are much stronger and longer lasting than the similar counterparts of the other specialties (Construct and Ethos).
In short, no. These are just the ones we have come up with. If you have other thoughts you are more than welcome to contact staff and see if we can add another specialty for you, or forgoing that, you can help design it during play! We would love to work with you.
Thank you for reading!
Frequently Asked Questions
None as of yet!
Have something to add or adjust?
The information here is not exhaustive, this is bare bones information to get you started in this world. If you have suggestions to add to the Meisters or information regarding the Vir you'd want explained/detailed, or you'd like something removed, Delphi is very willing to try and make Black Prism as accessible as possible. Just ask!
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